3D backgrounds for Cel Projects

3D_set

3D set showing some of the broken or knocked down props from a fight.

3D intro

Transition into cabin, going from 2D to 3D environment

3D kitchen

Cabin Kitchen area, the other side of doorway, into 3D set.

3D_cel

Compositing cel with 3D animation.

3d 2d efx

3D set with 2D (cel) EFX and character.

3d_city_set

3D build for opening camera move.

3d_drawn_efx

3D set composited with hand drawn EFX.

 

 

 

 

 

 

Stabs by xKore

This is Stabs, the xKore animated video flying under the Inspected music label.  A perturbing enforcer, a brute villain and cold urban canyons are the key elements.

Stabs_vs_car

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xKore Background Art

Concept_Art

The clients wanted a brooding Gotham-like cityscape.

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Surf Rider

This is a really fun project.  I was given a list of characters and then put on a very long leash.  Actually, I even came up with the idea for the surfing Sumo.  I did surf for several years, and then paddled a whitewater kayak.  There is a small amount of overlap in these experiences, giving me a wealth of ideas.

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Energy for Everyone

I have depicted a setting that is gradually turning toward sustainability.  The main focus is wind power, and this piece is available for customization and licensing.  The methods used to make this animation is a blend of warm traditional techniques, and wholly digital components.

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Mostly Titles Reel

I went back and pulled material off an old D-beta archive reel.  I hadn’t seen the stuff in awhile.  The 3D broadcast design was mostly modeled and animated in Softimage.  Video composite and editing was with Flame.  I became quite proficient in putting together show packages: open title, transition wipes, lower 3rds, bugs, bump outs, teases, bump ins and credit beds.

I’ve also put some more recent work in this reel, so it would not be a total time capsule – particularly shots that had something to do with title design.