Animation and illustration with craft and creativity.
Here’s some web, game and video personalities, in their native environments.
I appreciate the communication required for industrial work. I also want to make it pleasing to the eyes (of engineers). You’ll notice the depth of field (bokeh) and ambient occlusion in the animation, and hand drawn details in the stills.
Dogs, cat, flower bed, a simple and true story.
Please see this short montage of some of my character animation.
80 shots, a 3D modeled dark and ominous city center, and piles of hand drawn animation.
Live action story is picked up and carried into a violent graphic novel of a video.
My animation for an upcoming iPhone game. All character animation was hand drawn (Acme punched paper or ToonBoom Pencil Check Pro). The breaking wave was worked out the same way.
Animation for a story infused with ancient Korean folklore. My work was built with hand-painted and spline based elements.
Thank you for visiting.